AShadow lib - ACopyMesh

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a). Does anyone knows how I can use the ACopyMesh function?
I read in the documentation:
ACopyMesh(dest_entity,parent=0,ShadowMode=1,ShadowRange#=-1, SoftSelfShadingMODE=-1)
Where is the source_entity?

b). I have build a mesh using CreateMesh function (etc.) and I want this mesh to be a receiver. How I can do this?

Thanks!