Im back and i have a dev log of my game!

Miscellaneous Forums/General Discussion/Im back and i have a dev log of my game!

1st let me try and explain how the shadow system worked on the screen shot from the Sun 15th January 2006.

The shade sprite is 64 frames rendered with a light source rotating around it. The shadow is also a 2 color render of the car onto a background. The shadow was a render from the same light, but the car and ground was given one colour.

Then it was just a matter of rotating the sprite to point the correct way, then pick the correct shade sprite to use and shadow sprite.

It worked a treat. I don't know if this system will be of use if I go the 3d route.

As for the physics, I will cross that bridge when I come to it!.