Maths3D

BlitzMax Forums/BlitzMax Programming/Maths3D

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Mark added the gl command, not me.

I prefer using this to return a float pointer for different commands:

Method Pointer:Float Ptr()
Return Varptr ix
EndMethod