One Man Crews

Miscellaneous Forums/General Discussion/One Man Crews

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Sauer: I made a simple tetris game in two weeks. why so long? Well I had to figure out how to support windowed mode in BlitzPlus and lots of other technical stuff to make it a proper "finished" game. I made Holiday bonus in about 5 weeks BUT I worked like 12+ hour days, it was crazy, plus someone else did the art and music. Other games have taken 3+ months and Fairway took 8+ months. I think that modern commercial casual games are taking longer and longer now and require teams...to finish any game, even a small retro game, is still going to take several SOLID months I'd say (or years if part time). Yeah and as GfK says, there's always the language learning curve to get past (or you can buy my framework ;-))