Oh well, guess we'll just have to rely on what OGL and DX expose to us...
[Edit] Now I'm beginning to see the advantage to having 500MB video cards (other than allowing huge/numerous textures and 3D data): No swapping from/to system memory needed!
Russell
[Edit] Now I'm beginning to see the advantage to having 500MB video cards (other than allowing huge/numerous textures and 3D data): No swapping from/to system memory needed!
Russell