GfK: Hey nice to see a screenshot. You gonna finish this then?
Not sure at the moment. Spending most of my time lately learning more useful skills; HTML, PHP, SQL, CSS, JavaScript, XML etc. What takes the time in the engine I found (once the basics are up and running) is all the power up items and locked pieces and special conditions etc
Yeah. My engine has two modes - one where matched tiles are immediately replaced with new ones, and one where new tiles fall in from above. That was a cow to get right, as I had tiles overlapping all over the place at first. Now they all line up neatly.Adding in locked tiles wasn't that bad. I haven't added any bonus/power-up tiles yet, although the code structure is there to do it when/if I can be bothered.