Scripting language

Blitz3D Forums/Blitz3D Programming/Scripting language

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AFAIK, all the Lua implementations are in BlitzMax. Blitz3D isn't really cut out for conventional scripting options as the language lacks the basic requirements ( function pointers are the biggy. )

Koriolis's BVM is probably your best bet. He seems to have worked around most of B3D's limitations.

http://koriolis.free.fr/bvm/index.html