Uhm I have a problem now:the particle sprites are always behind the chars and if I don't hide them, they are rendered 3 times.
please don't tell me that sprites don't write on the Zbuffer :(
here's my loop:
please don't tell me that sprites don't write on the Zbuffer :(
here's my loop:
Show level Hide chars Show particles CameraClsMode camera,True,True *RenderWorld* Hide Cur_Level Hide particles CameraClsMode camera,False,False Show chars(for light1) *RenderWorld* Show chars(for light2) *RenderWorld*