andy_mc: GfK has it correct. I'm not making one (at the moment if that's any consolation to you.
I met the guy from Sandlot who made Cake Mania today and the guy who made the new Monster Mash Tower defense game (both Russians) and we had lunch in a nice cafe (I had a pancake with raisins and a hot chocolate, like a big kid ;-))
The first lecture was the designer of Peggle talking about how the made Peggle "extreme" and got it on Steam and how it did REALLY well. Also the Reflexive talk about pasion vs profit was great, and I got some neat photos of this chart which showed which of their games made money and which didn't (yes even the big companies make losses, they just keep on trying and as long as the majority make money, they stay in business)
I met the guy from Sandlot who made Cake Mania today and the guy who made the new Monster Mash Tower defense game (both Russians) and we had lunch in a nice cafe (I had a pancake with raisins and a hot chocolate, like a big kid ;-))
The first lecture was the designer of Peggle talking about how the made Peggle "extreme" and got it on Steam and how it did REALLY well. Also the Reflexive talk about pasion vs profit was great, and I got some neat photos of this chart which showed which of their games made money and which didn't (yes even the big companies make losses, they just keep on trying and as long as the majority make money, they stay in business)