I do not know how your images are loaded. But if you are using one image per tile or a bmax animimage, then it will create one texture per tile, and state changes takes a lot of time. So if you do not already use a system where all tiles are on the same image (texture) and you draw using parts of that texture, then you could potentially gain a good deal of frames from making changes to do so.
Optimazion issues... Whats with BlitzMax?!
BlitzMax Forums/BlitzMax Programming/Optimazion issues... Whats with BlitzMax?!The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.