In an inventory you would store TItem most likely, wouldn't you? (or from java end TStorable, no mather if inventory or box or whatever)
In BM, a usefull and clever class design etc is more than only decoration. If you don't have it you won't stand a chance getting it implemented bug and head ache free as the imports etc will start to get ugly clustered etc. The final result is degraded performance in worst case even slower than Blitz3D
Thats why I pointed that one out.
In BM, a usefull and clever class design etc is more than only decoration. If you don't have it you won't stand a chance getting it implemented bug and head ache free as the imports etc will start to get ugly clustered etc. The final result is degraded performance in worst case even slower than Blitz3D
Thats why I pointed that one out.