Same speed on all machines and Tweening

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I still dont get how all this refresh rates, vsync, fps work together, but i could impelent the fixed step technique and tween on my code without much problems, so i am using it, even though i dont quite understand it, you can do it too, i would invest too much time if i try to understand it and i prefer to advance quickly in my project, so why not implement it and be done with it?.

In my case, when i use Flip 0 the tween gets ruined somehow, if i use flip -1 or 1 there is no problem and i notice no difference at all. I have set the step frequency update to 150 per sec, and i tested it in two computers, it seems to be a good choice since i get perfect movement, for now at least.