To Poly or not to Poly... That is the question...

Miscellaneous Forums/General Discussion/To Poly or not to Poly... That is the question...

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I have little to contribute to the real point of the thread, which is whether or not raytrace renderers should be used for realtime graphics, but I do have a response to both the thread title and a significant tangent within the thread.

I am mightily confused by people making a distinction between polygons and raytracing. Polygons are simply how the geometry is represented in the computer's memory. Raytracing is a method for rendering an image based on that geometry. The two are completely separate considerations.