To Poly or not to Poly... That is the question...

Miscellaneous Forums/General Discussion/To Poly or not to Poly... That is the question...

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Some interesting links, Rob. I didn't investigate long enough to see if their solutions were fast enough for games yet.

I'm the first one to say, graphics aren't the be all and end all in games, but all things being equal, I would rather have raytracing than not.