What if you don't want to make a realistic looking game? How will raytracing help with that? At least the current model allows for games like TeamFortress2, and fantastical/unrealistic effects.
Also, do end users want realism? I was under the impression that only a small minority of gamers actually care about anything approaching realism. I suppose if we are only talking about lighting, then maybe it can't do any harm as an option.
Also, do end users want realism? I was under the impression that only a small minority of gamers actually care about anything approaching realism. I suppose if we are only talking about lighting, then maybe it can't do any harm as an option.