To Poly or not to Poly... That is the question...

Miscellaneous Forums/General Discussion/To Poly or not to Poly... That is the question...

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

What if you don't want to make a realistic looking game? How will raytracing help with that? At least the current model allows for games like TeamFortress2, and fantastical/unrealistic effects.

Also, do end users want realism? I was under the impression that only a small minority of gamers actually care about anything approaching realism. I suppose if we are only talking about lighting, then maybe it can't do any harm as an option.