"MGE, wouldn't you have a perfect sync of logic rate and monitor rate if you just made the fixed rate logic run at an exact multiple of the framerate, rather than just trying to run it at a high resolution in the hope that it will be `close` to being synchronized?"
Tough for me to answer that one, I'm still new at the idea of using a high logic rate. Seems like there are 3 variables of interest:
logic rate, frame rate, monitor refresh rate.
And then there's pitfalls to watch out for if vsync is locked on/off from the end user side. Logic rate should be something considered during design time not changed at run time, or am I wrong there?
Tough for me to answer that one, I'm still new at the idea of using a high logic rate. Seems like there are 3 variables of interest:
logic rate, frame rate, monitor refresh rate.
And then there's pitfalls to watch out for if vsync is locked on/off from the end user side. Logic rate should be something considered during design time not changed at run time, or am I wrong there?