Hi, using blocks indeed makes terrain bigger, but relative size of each unit remains the same. Please look at:

Right side is smoothed (just the closest mount). It indeed gets rid of the spikey look, but also takes out some of the elevation. What I wanted ideally was something that could have more height and look smooth.
I understand it's for compatibility sake, but maybe in future version you can allow user to add only as many texture layers as needed? (For example, instead of 6 texture layers, use 3 and allow 128 units?).
Thank you very much for your time, will still consider it towards purchase.

Right side is smoothed (just the closest mount). It indeed gets rid of the spikey look, but also takes out some of the elevation. What I wanted ideally was something that could have more height and look smooth.
I understand it's for compatibility sake, but maybe in future version you can allow user to add only as many texture layers as needed? (For example, instead of 6 texture layers, use 3 and allow 128 units?).
Thank you very much for your time, will still consider it towards purchase.