Directx 9 and 10

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I thought so. But like Mustang wrote it, I interpreted it like nothing gets done by the GPU in Blitz3D.
Or is my English that bad? :-)

Either way, I've tested some 3D-routines (for generating my landscape in realtime) and they work fast in B3D, so I could have known the GPU was involved in rendering, otherwise it would be too slow.