This code does not work:
CreateBrush Example ; ------------------- Graphics3D 640,480 SetBuffer BackBuffer() camera=CreateCamera() light=CreateLight() RotateEntity light,90,0,0 cube=CreateCube() PositionEntity cube,0,0,5 ; Load texture ;tex=LoadTexture("anytexture.jpg") ; Create brush ;brush=CreateBrush() brush = LoadBrush("tex1.jpg") ; Apply texture to brush ;BrushTexture brush,tex ; And some shininess BrushShininess brush,1 BrushColor brush, 255,0,0 ; Paint mesh with brush PaintMesh cube,brush While Not KeyDown( 1 ) pitch#=0 yaw#=0 roll#=0 If KeyDown( 208 )=True Then pitch#=-1 If KeyDown( 200 )=True Then pitch#=1 If KeyDown( 203 )=True Then yaw#=-1 If KeyDown( 205 )=True Then yaw#=1 If KeyDown( 45 )=True Then roll#=-1 If KeyDown( 44 )=True Then roll#=1 If KeyHit( 57 )=True Then newbrush=CreateBrush() : FreeBrush brush : PaintEntity cube, newbrush : FreeBrush newbrush TurnEntity cube,pitch#,yaw#,roll# RenderWorld Flip Wend End