Game Structure

Miscellaneous Forums/General Discussion/Game Structure

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Almost every project I begin ends horribly. Usually my code becomes complicated to the point where I have to hack things in to add functionality, and it takes all the fun out of programming.

Put simply, I'm terrible at structuring my games and making them modular.

Any advice? Articles? Tutorials?

Also, a description of how you set up your games would be neat, too.