Can anybody try this little sample (windows)

BlitzMax Forums/BlitzMax Programming/Can anybody try this little sample (windows)

MGE: Borders and shadows are rendered in the font itself, but in separate layers becouse borders and shadows can't override the font face. the fonts provided in this example are exported without any optimization, that is, a complete charser of ANSI fonts per layer. So it is BIG.

Additionally, I supose MGE is testing it on a Intel graphics card, correctme if I'm wrong.

If you like what you see, take a look here: http://www.blide.org/FONTMACHINE.htm
and you will be able to get the fontmachine module, some tutorials and Obviously in the font editor you can turn off borders and shadows to make faster fonts.