What does a file format have to do with FFP and shader execution anyways? No matter what you are just uploading vertex arrays to the GPU.
I'll see about it.
Can you ask them to write importers also?
I'll see about it.
The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.