help with rendering to texture

Blitz3D Forums/Blitz3D Programming/help with rendering to texture

You're not defining a source buffer, so this ...

CopyRect 0,0,128,128,0,0,0,TextureBuffer( radtex )

Should be this ...

CopyRect 0,0,128,128,0,0,backbuffer(),TextureBuffer( radtex )

This should have no effect on collisions but if you need help with that post your definitions etc... or some working code.

Stevie