Actually, I just spotted that I haven't single-meshed the buildings with Deep Exploration. They each comprise 7 to 20 objects. I'd like to test the multi-versions against single mesh versions.
EDIT:
Mmm, no noticeable difference between using single and multi-meshes. Then again, I never really saw any gain (other than memory) in DDS textures over PNG, etc. Could be my 8800 GTX just isn't feeling the pressure from Blitz3D.
EDIT:
Mmm, no noticeable difference between using single and multi-meshes. Then again, I never really saw any gain (other than memory) in DDS textures over PNG, etc. Could be my 8800 GTX just isn't feeling the pressure from Blitz3D.