Invisable Collisions

BlitzMax Forums/BlitzMax Programming/Invisable Collisions

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Drawing an image has nothing to do with collision nor does it actually affect it at all.

CollideImage and CollideRect are the only 2 commands affecting layer 0 to 31. 32 is for ImageCollide (2) which is the "old way" how blitz3d / blitzplus did it. But it is only suitable for very few cases if you have more complex scenarios, the usage of layers is much more performant.