Point / Matrix multiplication

BlitzMax Forums/BlitzMax Programming/Point / Matrix multiplication

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Looks like you got it sorted, looks almost exactly like what I had (except, I'm using Ogre's methods.)

I recently got into this matrix stuff myself. It was a pain for a starter because looking around it was rather difficult to find what to multiply with what. Thanks for sharing your solution- two months ago this would have saved me quite a long time googling and I'm sure others will find it useful. :-)