I didn't assume any purpose actually.
but in either case a shader is several magnitudes faster, does not mather what its purpose will be even if you use it to calculate a potential field to calculate ai movements in.
Operation on 1D, 2D or 3D data -> GPU will outperform your system even if you have a dual core
Operation on this kind of dataset is exactly the job of it.
but in either case a shader is several magnitudes faster, does not mather what its purpose will be even if you use it to calculate a potential field to calculate ai movements in.
Operation on 1D, 2D or 3D data -> GPU will outperform your system even if you have a dual core
Operation on this kind of dataset is exactly the job of it.