I'm using BBLoadMesh, and I'm not using the BBEntityTexture command to texture the mesh, but it get's textured as I load the mesh.
So how would I be able to get the TextureName of a specific brush then? >.<
(I'm using BBEntityPick to pick the Surface beneath my "player" mesh, and I need to get the name of the texture he's standing on)
So how would I be able to get the TextureName of a specific brush then? >.<
(I'm using BBEntityPick to pick the Surface beneath my "player" mesh, and I need to get the name of the texture he's standing on)