Halo said "I need" not "I'm willing to pay..." :)
400K model is insane for any game - they all use low-poly models, even farcry; shaders and maps make them look more complex. Lot's of vertices would jam the traffic between the card and memory plus there's always the need for physics mesh... And that for sure can't be 400K, and it would even make it any better. Plane with tesselation is just a plane.
That Camino looks good; and since it's blocky to start with it would be easy to model something like that. Notice that the support frame is also mirrored; front and end are the same.
400K model is insane for any game - they all use low-poly models, even farcry; shaders and maps make them look more complex. Lot's of vertices would jam the traffic between the card and memory plus there's always the need for physics mesh... And that for sure can't be 400K, and it would even make it any better. Plane with tesselation is just a plane.
That Camino looks good; and since it's blocky to start with it would be easy to model something like that. Notice that the support frame is also mirrored; front and end are the same.