Query Audio Driver

BlitzMax Forums/BlitzMax Programming/Query Audio Driver

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I concur.

Unfortunately, my extensive research* has shown the required globals and functions to be private.

It's (seemingly) easy enough to add a function to 'brl.mod/audio.mod/audio.bmx' though...
Rem
bbdoc: Get current audio driver
about:
Returns a string describing the current audio driver.
End Rem
Function GetAudioDriver$()
  Return Driver().Name()
End Function
...should do it.


*All 2 minutes of it. ;o)