OpenGL and Windows

BlitzMax Forums/BlitzMax OpenGL Programming/OpenGL and Windows

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Sorry, I didn't respond because, frankly, I have no idea what you're asking.
In OpenGL, say you wanted to size up a window, but it changed the size of whatever you are rendering.

I am guessing this means you change the size of the window but, as a by-product, it also changed the size of the rendered images. Is that right?
If so, post the code you're using.

If you just wanted to change the size of the window, and only change the size of the viewport, how would I go about changing that?

Aren't the size of the window and the size of the viewport seperate things?

And if there a certain name for rednering like that?

It might be a Projection Matrix.
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Post the code you're using as this might make it more obvious what you're doing.