In the zip file for the Maple Alpha.b3d model it uses 2 textures. 1 is the bark for the trunk which doesnt have an alpha layer and the other is a texture for the leaves which has an alpha layer to make the background invisible.
So is this the wrong way to set it up? I dont know of any other way.
Thanks.
So is this the wrong way to set it up? I dont know of any other way.
Thanks.