3.4gb'ish iirc.
Anyways....
The extra gigs are typically required for swap-space, Gears of War states 12gb on its box also, but only takes 10gb.
(it had a nice lengthy 30 minute 'decompressing' section in their installer....)
Regardless, why they can't just bloody design the game to stream from the disc like it does fine on the 360/PS3 so we can save some disk-space is beyond me.
(Gears of War had an excuse at least, as the new PC-exclusive content required them to compress the data to fit on a dual-layer DVD)
But yeah, insane requirements.......I've yet to play any 360 port aside from Gears of War (only example I can think of <.<) that actually RUNS decent on a moderate PC.
(which in my case is my laptop)
Ubisoft better release a demo at any rate, I'm curious to see how lazy a port job it'll be.
[EDIT] I wonder if all the frame-rate hitches/bugs in the console versions are still present.
(and any new bugs they incur due to the porting process, Ubi's current track record isn't faring too well)
Anyways....
12 Gigs hard disk space? The dvd only holds 7 gigs maximum, where's the extra 5 gigs come from? Why can't it store the game compressed as it is on the DVD, just like the 360 does?
The extra gigs are typically required for swap-space, Gears of War states 12gb on its box also, but only takes 10gb.
(it had a nice lengthy 30 minute 'decompressing' section in their installer....)
Regardless, why they can't just bloody design the game to stream from the disc like it does fine on the 360/PS3 so we can save some disk-space is beyond me.
(Gears of War had an excuse at least, as the new PC-exclusive content required them to compress the data to fit on a dual-layer DVD)
But yeah, insane requirements.......I've yet to play any 360 port aside from Gears of War (only example I can think of <.<) that actually RUNS decent on a moderate PC.
(which in my case is my laptop)
Ubisoft better release a demo at any rate, I'm curious to see how lazy a port job it'll be.
[EDIT] I wonder if all the frame-rate hitches/bugs in the console versions are still present.
(and any new bugs they incur due to the porting process, Ubi's current track record isn't faring too well)