Assassin's Creed - 3GB of RAM recommended

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3.4gb'ish iirc.

Anyways....
12 Gigs hard disk space? The dvd only holds 7 gigs maximum, where's the extra 5 gigs come from? Why can't it store the game compressed as it is on the DVD, just like the 360 does?

The extra gigs are typically required for swap-space, Gears of War states 12gb on its box also, but only takes 10gb.
(it had a nice lengthy 30 minute 'decompressing' section in their installer....)

Regardless, why they can't just bloody design the game to stream from the disc like it does fine on the 360/PS3 so we can save some disk-space is beyond me.
(Gears of War had an excuse at least, as the new PC-exclusive content required them to compress the data to fit on a dual-layer DVD)

But yeah, insane requirements.......I've yet to play any 360 port aside from Gears of War (only example I can think of <.<) that actually RUNS decent on a moderate PC.
(which in my case is my laptop)

Ubisoft better release a demo at any rate, I'm curious to see how lazy a port job it'll be.

[EDIT] I wonder if all the frame-rate hitches/bugs in the console versions are still present.
(and any new bugs they incur due to the porting process, Ubi's current track record isn't faring too well)