The collision only working on the wheels may be because the model isn't made into one group. If it isn't, Blitz might treat each group as a separate entity.
Though I'm not certain what is screwing up the text, it might be fixed by clearing the screen at some point in the main loop, maybe after the Flip command.
You might be able to do away with the problems with HideEntity by clearing the collisions for the dwarf and setting his alpha to zero while he is in the car. But I haven't tested this yet.
OK, this is a REAL wild guess, but the problems your having with the camera's rotation and with the messed up text may be related. I don't use parents very much because of the problems I have using them. I usually set the child's position to that of the parent and then move and rotate it to the position and direction I want. I've noticed that sometimes when a parent isn't moving the child will resist moving and also give strange position and orientation results.
Though I'm not certain what is screwing up the text, it might be fixed by clearing the screen at some point in the main loop, maybe after the Flip command.
You might be able to do away with the problems with HideEntity by clearing the collisions for the dwarf and setting his alpha to zero while he is in the car. But I haven't tested this yet.
OK, this is a REAL wild guess, but the problems your having with the camera's rotation and with the messed up text may be related. I don't use parents very much because of the problems I have using them. I usually set the child's position to that of the parent and then move and rotate it to the position and direction I want. I've noticed that sometimes when a parent isn't moving the child will resist moving and also give strange position and orientation results.