I want to make my game maneuverable enough so that I do not have to write an "imagescollide" code for every image that comes in contact with my main character. But I just can't figure out how to do this without my character going through the other objects. My main goal is to make a side scrolling game similar to mario and donkey kong country.
If anyone could tell me a simple way of either setting an image so that I could make multiples of it where ever I please and be able to land on it after jumping or falling onto it successfully, I would be very happy. Thanks!
If anyone could tell me a simple way of either setting an image so that I could make multiples of it where ever I please and be able to land on it after jumping or falling onto it successfully, I would be very happy. Thanks!