Ball demo (Stress test)

Miscellaneous Forums/Blitz Showcase/Ball demo (Stress test)

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You will lose a pixel on each axis (UV mapping), that is the problem. You can avoid this if you "grab" a pixel more, so if you have a 80*60 button grab 81*61 ;).

I will ask hectic to make an official Thread for Draw3D in the B3D Section.

bye