As i've said there has been done a lot of client work in these fields but mostly these projects were/are restricted by either the clients budgets or technology as for instance the amazing v1 of Director's SW3D has never been updated in ten years. But they will announce Dir11 in the near future. Anyway that's were Unity came in for a lot of people.
I'm not this convinced by the concept of Instant Action up to now as they want to focus on multiplayer only content for building up their community and in my opinion this isn't interesting enough and too restrictive. We had a lot of blabla about this on the unity forum but time will tell and they might alter their specs and goals too a bit so it fits more peoples needs.
I'm not this convinced by the concept of Instant Action up to now as they want to focus on multiplayer only content for building up their community and in my opinion this isn't interesting enough and too restrictive. We had a lot of blabla about this on the unity forum but time will tell and they might alter their specs and goals too a bit so it fits more peoples needs.