If B3D (SpriteCandy) runs faster, you're having a problem with OpenGL. I guess your OpenGL driver isn't worth it's name or -worse- OpenGL runs in sofware emulation mode. Try to update it or use "Setgraphicsdriver DX3D7Max2DDriver()" to force Blitzmax to use DirectX and see if that helps.
You can't blame the software if drivers and/or hardware are crap...
You can't blame the software if drivers and/or hardware are crap...