whenever I draw a few sprites that are about 200x200 pixels my program slows down, this is especially true for 200x200 sized particles where the game slows to a crawl.
I tried switching the driver to opengl but the image masks become visible and I think its even slower.
Is there a free alternative 2d engine?
I tried switching the driver to opengl but the image masks become visible and I think its even slower.
Is there a free alternative 2d engine?