Mario Kart

BlitzMax Forums/BlitzMax Programming/Mario Kart

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Having never done a whole lot of 3d programming before, I was curious as to what it would take to make a game similar to Mario Kart.

My programming teacher gave me the task of creating a 3d game for her to show the school's principal what the programming class teaches.

Is a simple (one level, two racers, just a few powerups, etc..) Mario Kart clone too big of a project? Also, if not, what would be needed?

Art will be my last priority -- I'm more concerned about getting the basics down, first.

If I do go through with this idea, I'll be using BlitzMax + MiniB3d, and hopefully a physics engine for the vehicles.

All advice is appreciated.