Having never done a whole lot of 3d programming before, I was curious as to what it would take to make a game similar to Mario Kart.
My programming teacher gave me the task of creating a 3d game for her to show the school's principal what the programming class teaches.
Is a simple (one level, two racers, just a few powerups, etc..) Mario Kart clone too big of a project? Also, if not, what would be needed?
Art will be my last priority -- I'm more concerned about getting the basics down, first.
If I do go through with this idea, I'll be using BlitzMax + MiniB3d, and hopefully a physics engine for the vehicles.
All advice is appreciated.
My programming teacher gave me the task of creating a 3d game for her to show the school's principal what the programming class teaches.
Is a simple (one level, two racers, just a few powerups, etc..) Mario Kart clone too big of a project? Also, if not, what would be needed?
Art will be my last priority -- I'm more concerned about getting the basics down, first.
If I do go through with this idea, I'll be using BlitzMax + MiniB3d, and hopefully a physics engine for the vehicles.
All advice is appreciated.