XSI|Softimage - X Files - Hierarchy Animation

Miscellaneous Forums/Content Creation Tools/XSI|Softimage - X Files - Hierarchy Animation

Hi matty,

Map still in progress by the way, no promise of a time when ill finish it as ive been swamped.

Im not sure what hierarchy animation is, ive never got good results with X format.

I havent tested this because i dont own softimage, but
there is a really nice and simple way of getting animations out of XSI

Ultimate Unwrap 3D has a plugin for it heres what it supports

IMPORTING
=========
Geometry, materials, textures, UV coordinates, multiple UVsets, vertex colors, 
bones and weighted skeletal animation can be imported.

Note that all texture files should be located in the same directory as the 
XSI file, otherwise they may not be found.

XSI material properties imported:
ambient color
diffuse color + transparency
specular color + shininess
emissive color

XSI mesh/shape properties imported:
Vertex positions
Vertex colors + alpha
Texture coordinates (max uvsets: 2)
Triangle lists
Triangle strips
Polygon lists

XSI animation-specific properties imported:
Envelopes for skinned meshes
Function Curves (translation/rotation/scale)
Interpolation key types (constant/linear/hermite/cubic)

Not Supported
-------------
Nurbs Surfaces
Patch Surfaces


Misc Options
------------
Center model:
Centers the model at the origin.

Floor model:
Floors the model on the XZ plane.

Merge similar materials:
Materials referencing the same texture map will be merged.


hope this helps

was there any reason why you wanted to us X format and not b3d?