Text command overwriting

Blitz3D Forums/Blitz3D Beginners Area/Text command overwriting

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I remember I had troubles without Setbuffer Backbuffer() on some graphics cards and/or directX versions. THere may also be a diffrence between windowed and fullscreen mode, since windowed uses a pseudo 2-buffer system. So better be on the save side.