doctorjeff98:
I suppose you have already created a camera, right?
Otherwise your text output will be messed up
The code bellow works as you expected before:
You can rem the second line... big10p has right
I suppose you have already created a camera, right?
Otherwise your text output will be messed up
The code bellow works as you expected before:
Graphics3D 800,600 SetBuffer BackBuffer() camera = CreateCamera() i% = 0 While Not KeyHit(1) i = i + 1 UpdateWorld RenderWorld() Text 100, 100, i Flip Wend
You can rem the second line... big10p has right