Text command overwriting

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doctorjeff98:
I suppose you have already created a camera, right?
Otherwise your text output will be messed up
The code bellow works as you expected before:
Graphics3D 800,600

SetBuffer BackBuffer()

camera = CreateCamera()

i% = 0

While Not KeyHit(1)

	i = i + 1
	UpdateWorld
	RenderWorld()
	Text 100, 100, i
	Flip

Wend


You can rem the second line... big10p has right