Text command overwriting

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RenderWorld does it's own Cls
Good point.

Also, double buffering is automatically set up when setting a 3D graphics mode
Yeah alright -- don't get carried away with the good pointage :P

There must be more to this story (code)...
I had someone report that one of my daft lil' demos wasn't cls'ing on their machine -- I did a new version that manually blit a giant black rectangle instead and that worked for him. I think Vista may have been involved. [sounthern_drawl]That true doctorjeff98? You a Vista lover?[/sounthern_drawl]