I do have some setviewport issues on my machine but only when using the card with low-level DX stuff. I agree that it shouldn't prevent anybody using it but it's always nice to have an alternative solution.
Personally, I would love to hear from BRL why some staples of B2D/B3D didn't get incorporated into BMax and why they're still missing.
Personally, I would love to hear from BRL why some staples of B2D/B3D didn't get incorporated into BMax and why they're still missing.