RPG Design Flaws

Miscellaneous Forums/General Discussion/RPG Design Flaws

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umm, i thought the rats were "dire"?

weak and guarding absolutely useless things like garlic and sleeping bags.

Not useless to a homeless person....

A rat almost always runs away from an enormous shiny person.
By introducing neutral NPCs that still defend themselves if necessary, there is a lot more life in the game

Wait, so did you want fantasy, or realistic? Can't you just go out in the woods near your house and and get the experience you desire?

No offense intended here, just pointing out our difference in opinion :-)

I thought oblivion did a good job at making up the lacks in most RPGs. The ability to just explore, or hunt deer, was a good experience.