B3D files

Blitz3D Forums/Blitz3D Beginners Area/B3D files

You would need to read through the mesh, firstly using OpenFile, and detect the presence of animation frames. If you search the code archives for Ricky Smith, he wrote a .b3d animated export code and i think a .b3d loaded for animated meshes. It would probably be quite easy to use this code and modify it to detect animation frames :o)

Or, just load everything with LoadAnimMesh. You can easy check for the presence of animation frames that way :o)