I have done AI with 3D World Studio by placing waypoints. It's up to you to make those waypoints actually do anything, but there is a Blitz3D tutorial on this forum showing how to load point entities.
Characters should be placed as point entities as well. There is no reason to have models animating in the scene editor.
Yes. That's what it's designed for. Otherwise I wouldn't have written it.
Characters should be placed as point entities as well. There is no reason to have models animating in the scene editor.
Would you recommend 3d world studio honestly if 99% of the game took place indoors with these props?
Yes. That's what it's designed for. Otherwise I wouldn't have written it.