Network Code

Blitz3D Forums/Blitz3D Programming/Network Code

TCP is not fast enough for realtime in Blitz. Not because it is slow but because the whole game will stop while the transfer is ongoing.


False:

Sooooo many uses TCP and it works good :D

But you have to think over the code before writing it.

Like dont send a packet untill its ben recived :) )


To all who give tcp a shoot. use STATIC size of packets.
try to think out how packet shold look like.

Never use sigle write int commands.. write the whole data in one chunk.