simple:
you need to put the ground line into an image, so you can use imagescollide()
you need to put the ground line into an image, so you can use imagescollide()
The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.